Tuesday, 13 December 2011

Hand.obj design

OK. The Hand.obj print is now available. Just in time for Xmas!

You can either get it from the store in grey/neon green (Maya colours). with flex printing

Or, you can use the design and change the colours to what ever you like, also more apparel and printing styles are available here, here:

Cheers in advance to anyone buying.

Saturday, 3 December 2011

Cronk update

Version 4 of this character.

I felt I need to change the previous design. 
Main changes are a more expression friendly mouth and chunkier armour.

Thursday, 17 November 2011

Skull.sys t-shirt design

I've created a new design at spreadshirt

You can buy the shirt I have had printed here:

Or you can create your own versions using the spreadshirt custom designer. 
Click this image to start editing.

Here are some examples of other colours schemes and apparel

Wednesday, 12 October 2011

Synthpop tune!

Messing about with Renoise. I'm a bit of a noob at this so its pretty basic but its tons of fun!

Plugins VST's are Sylenth1 (demo) and reFX Vanguard. Hence the "this is a demo" overlay.

Monday, 11 July 2011

Wednesday, 29 June 2011

Wednesday, 25 May 2011

S88 t-shirt designs

I've ordered a t-shirt that I designed from spreadshirt. I have also put the designs up for sale as well. More designs will be added as I create them.


Friday, 20 May 2011

Jordan Two Delta pt1

This is the first of the SculptChars101 mission.
More info on that will come soon.

2hrs sculpting

Wednesday, 30 March 2011

Clint A3 sketch

Well. My GPU has exploded and I'm just about to order a new PC. So until it arrives i'm computerless. Well at least a computer I can work on anyway.

So I decided to actually draw something...with a real pencil!!! wow...Its been about 2 years. So where better to start than with my favourite study subject, Clint. I worked from an image in a Clint Eastwood book. I like the image because Clint looks quite sullen, which is different to his usual snake eyes/curled lip/bad ass look. But I cant find it online to compare. I'll keep searching.

Time 45 mins
Actual size A3

Thursday, 17 March 2011

Wednesday, 16 March 2011

Brawl: Scorpion sketch

Character sketch for the Polycount Brawl Competition

Redesign of Mortal Kombats Scorpion as a Gun Slinger


Sunday, 20 February 2011

Bull Skull model

Just modelling a character I created last year. Previously to this timelapse I created a ZSketch rough model and re-topo'd it to get the basemesh you see in the video.

Sunday, 13 February 2011

Anatomy Workshop part2

Found that labelling the model really helped show parts that I have done incorrectly. So i'll tweak some things in the next update. (eg. The occipital bone at the back goes to high up the skull and the mandible needs a few more details.) I'm not too bothered about the underside of the skull and the interior of the nose and the orbits for now, as they dont effect muscle groups.

Saturday, 12 February 2011

Anatomy Workshop part1

I've started an extensive antomy study in which I work through the skelton, add muscle groups then cover with flesh.

Saturday, 22 January 2011

Meathead sculpt

Timelapse Zbrush anatomy sculpting. about 45mins

initial Basemesh from ZBrush Essentials Bookazine